<?xml version="1.0" encoding="utf-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments on: Measuring The Quality Of A Society</title>
	<atom:link href="http://dmiessler.com/blog/measuring-the-quality-of-a-society/feed" rel="self" type="application/rss+xml" />
	<link>http://dmiessler.com/blog/measuring-the-quality-of-a-society</link>
	<description>in search of intervals</description>
	<pubDate>Sun, 12 Oct 2008 14:14:48 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.7-bleeding</generator>
		<item>
		<title>By: Mike</title>
		<link>http://dmiessler.com/blog/measuring-the-quality-of-a-society#comment-189570</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Sat, 06 Sep 2008 01:49:59 +0000</pubDate>
		<guid isPermaLink="false">http://dmiessler.com/archives/1221#comment-189570</guid>
		<description>&lt;p&gt;Interesting that you bring up Prisoner's Dilemma.  One of the most effective strategies for PD is Tit-for-Tat - reciprocate cooperative behavior for cooperative behavior; punish non-cooperative behavior with non-cooperative behavior; measure for measure.&lt;/p&gt;

&lt;p&gt;The problem with prisoner's dilemma is that it assumes two agents of equal power to reciprocate.  I don't know how tit-for-tat scales to multiple agents, asymmetric power, or variable power.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Interesting that you bring up Prisoner&#8217;s Dilemma.  One of the most effective strategies for PD is Tit-for-Tat - reciprocate cooperative behavior for cooperative behavior; punish non-cooperative behavior with non-cooperative behavior; measure for measure.</p>

<p>The problem with prisoner&#8217;s dilemma is that it assumes two agents of equal power to reciprocate.  I don&#8217;t know how tit-for-tat scales to multiple agents, asymmetric power, or variable power.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: This Doesn&#8217;t Happen in Countries That Aren&#8217;t Close to Social Collapse</title>
		<link>http://dmiessler.com/blog/measuring-the-quality-of-a-society#comment-126664</link>
		<dc:creator>This Doesn&#8217;t Happen in Countries That Aren&#8217;t Close to Social Collapse</dc:creator>
		<pubDate>Sun, 02 Mar 2008 16:27:12 +0000</pubDate>
		<guid isPermaLink="false">http://dmiessler.com/archives/1221#comment-126664</guid>
		<description>&lt;p&gt;[...] Measuring the Quality of a Society [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] Measuring the Quality of a Society [...]</p>]]></content:encoded>
	</item>
	<item>
		<title>By: GuireegeSic</title>
		<link>http://dmiessler.com/blog/measuring-the-quality-of-a-society#comment-83538</link>
		<dc:creator>GuireegeSic</dc:creator>
		<pubDate>Sun, 23 Sep 2007 07:46:48 +0000</pubDate>
		<guid isPermaLink="false">http://dmiessler.com/archives/1221#comment-83538</guid>
		<description>&lt;p&gt;Hello 
&lt;a href="http://withhuman.0catch.com/map5.html" rel="nofollow"&gt;site&lt;/a&gt; 
&lt;a href="http://withhuman.0catch.com/map5.html" rel="nofollow"&gt;site&lt;/a&gt; 
G'night&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hello 
<a href="http://withhuman.0catch.com/map5.html" rel="nofollow">site</a> 
<a href="http://withhuman.0catch.com/map5.html" rel="nofollow">site</a> 
G&#8217;night</p>]]></content:encoded>
	</item>
	<item>
		<title>By: pumps water aqua</title>
		<link>http://dmiessler.com/blog/measuring-the-quality-of-a-society#comment-78143</link>
		<dc:creator>pumps water aqua</dc:creator>
		<pubDate>Thu, 30 Aug 2007 18:01:13 +0000</pubDate>
		<guid isPermaLink="false">http://dmiessler.com/archives/1221#comment-78143</guid>
		<description>&lt;p&gt;water river pumps &lt;a href="http://www.water-pumps.jed.pl" rel="nofollow"&gt;driven pumps water&lt;/a&gt;&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>water river pumps <a href="http://www.water-pumps.jed.pl" rel="nofollow">driven pumps water</a></p>]]></content:encoded>
	</item>
	<item>
		<title>By: Rad</title>
		<link>http://dmiessler.com/blog/measuring-the-quality-of-a-society#comment-73946</link>
		<dc:creator>Rad</dc:creator>
		<pubDate>Wed, 01 Aug 2007 16:15:29 +0000</pubDate>
		<guid isPermaLink="false">http://dmiessler.com/archives/1221#comment-73946</guid>
		<description>&lt;p&gt;Actually there are a whole host of strategies associated with games similar to Prisoner's Dilemma and some of it is detailed in The Selfish Gene. Apparently the most successful strategy in the simulations  was Tit for Tat. Even Tit for 2 Tats was not so successful. Strategies like turning the other cheek simply don't work and the species gets extinct pretty fast.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Actually there are a whole host of strategies associated with games similar to Prisoner&#8217;s Dilemma and some of it is detailed in The Selfish Gene. Apparently the most successful strategy in the simulations  was Tit for Tat. Even Tit for 2 Tats was not so successful. Strategies like turning the other cheek simply don&#8217;t work and the species gets extinct pretty fast.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Craig S Wright</title>
		<link>http://dmiessler.com/blog/measuring-the-quality-of-a-society#comment-50637</link>
		<dc:creator>Craig S Wright</dc:creator>
		<pubDate>Thu, 26 Apr 2007 06:38:45 +0000</pubDate>
		<guid isPermaLink="false">http://dmiessler.com/archives/1221#comment-50637</guid>
		<description>&lt;p&gt;The Game that you have proposed is also very similar to "Friend or Foe?"&lt;/p&gt;

&lt;p&gt;So, related, but I am picky ;)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>The Game that you have proposed is also very similar to &#8220;Friend or Foe?&#8221;</p>

<p>So, related, but I am picky ;)</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Craig S Wright</title>
		<link>http://dmiessler.com/blog/measuring-the-quality-of-a-society#comment-50636</link>
		<dc:creator>Craig S Wright</dc:creator>
		<pubDate>Thu, 26 Apr 2007 06:35:52 +0000</pubDate>
		<guid isPermaLink="false">http://dmiessler.com/archives/1221#comment-50636</guid>
		<description>&lt;p&gt;Actually, your example is not the prisoner’s dilemma. In Game Theory, the prisoner’s dilemma is:
“Two suspects, A and B, are arrested by the police. The police have insufficient evidence for a conviction, and, having separated both prisoners, visit each of them to offer the same deal: if one testifies for the prosecution against the other and the other remains silent, the betrayer goes free and the silent accomplice receives the full 10-year sentence. If both stay silent, both prisoners are sentenced to only six months in jail for a minor charge. If each betrays the other, each receives a two-year sentence. Each prisoner must make the choice of whether to betray the other or to remain silent. However, neither prisoner knows for sure what choice the other prisoner will make. So this dilemma poses the question: How should the prisoners act?”&lt;/p&gt;

&lt;p&gt;The results are dependant on the whether this is an iterative Game or it is based on Independent events.&lt;/p&gt;

&lt;p&gt;The Game expresses that in a non-zero sum game a Nash Equilibrium need not be a Pareto optimum. This is solved either using Stochastic Iterations or a Bayesian calculation.&lt;/p&gt;

&lt;p&gt;The Game you have mentioned is more closely related to the Closed Bag Exchange and is a hybrid of the two. Again, iterations and the addition of “punishment” relate to the outcomes.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Actually, your example is not the prisoner’s dilemma. In Game Theory, the prisoner’s dilemma is:
“Two suspects, A and B, are arrested by the police. The police have insufficient evidence for a conviction, and, having separated both prisoners, visit each of them to offer the same deal: if one testifies for the prosecution against the other and the other remains silent, the betrayer goes free and the silent accomplice receives the full 10-year sentence. If both stay silent, both prisoners are sentenced to only six months in jail for a minor charge. If each betrays the other, each receives a two-year sentence. Each prisoner must make the choice of whether to betray the other or to remain silent. However, neither prisoner knows for sure what choice the other prisoner will make. So this dilemma poses the question: How should the prisoners act?”</p>

<p>The results are dependant on the whether this is an iterative Game or it is based on Independent events.</p>

<p>The Game expresses that in a non-zero sum game a Nash Equilibrium need not be a Pareto optimum. This is solved either using Stochastic Iterations or a Bayesian calculation.</p>

<p>The Game you have mentioned is more closely related to the Closed Bag Exchange and is a hybrid of the two. Again, iterations and the addition of “punishment” relate to the outcomes.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Daniel Miessler</title>
		<link>http://dmiessler.com/blog/measuring-the-quality-of-a-society#comment-41347</link>
		<dc:creator>Daniel Miessler</dc:creator>
		<pubDate>Sat, 24 Mar 2007 03:34:13 +0000</pubDate>
		<guid isPermaLink="false">http://dmiessler.com/archives/1221#comment-41347</guid>
		<description>&lt;p&gt;Richard, you just compared the ability of humans to change attitudes and develop trust to violating the first law of thermodynamics. You might want to study some physics if you don't want to keep looking like an idiot.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Richard, you just compared the ability of humans to change attitudes and develop trust to violating the first law of thermodynamics. You might want to study some physics if you don&#8217;t want to keep looking like an idiot.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Richard</title>
		<link>http://dmiessler.com/blog/measuring-the-quality-of-a-society#comment-41289</link>
		<dc:creator>Richard</dc:creator>
		<pubDate>Sat, 24 Mar 2007 00:03:11 +0000</pubDate>
		<guid isPermaLink="false">http://dmiessler.com/archives/1221#comment-41289</guid>
		<description>&lt;p&gt;Great. Now why don't you solve the energy crisis by creating new energy? It's the lack of energy that's the problem, right? So why don't you create some, ex nihilo?&lt;/p&gt;

&lt;p&gt;You might want to study some psychology if you don't want to keep looking like an idiot.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Great. Now why don&#8217;t you solve the energy crisis by creating new energy? It&#8217;s the lack of energy that&#8217;s the problem, right? So why don&#8217;t you create some, ex nihilo?</p>

<p>You might want to study some psychology if you don&#8217;t want to keep looking like an idiot.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Stephen Bradley</title>
		<link>http://dmiessler.com/blog/measuring-the-quality-of-a-society#comment-41164</link>
		<dc:creator>Stephen Bradley</dc:creator>
		<pubDate>Fri, 23 Mar 2007 08:57:46 +0000</pubDate>
		<guid isPermaLink="false">http://dmiessler.com/archives/1221#comment-41164</guid>
		<description>&lt;p&gt;I would imagine that this is what Jesus of Nazareth meant when he said to love thine enemies and, when struck on one cheek, to turn the other cheek.  Oh, and he put his money where his mouth was by offering himself up as a sacrifice.&lt;/p&gt;

&lt;p&gt;BTW, I am not a Christian: I just recognize wisdom.  Unfortunately,  in 2,000 years few people have been able to emulate the example.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I would imagine that this is what Jesus of Nazareth meant when he said to love thine enemies and, when struck on one cheek, to turn the other cheek.  Oh, and he put his money where his mouth was by offering himself up as a sacrifice.</p>

<p>BTW, I am not a Christian: I just recognize wisdom.  Unfortunately,  in 2,000 years few people have been able to emulate the example.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Rick</title>
		<link>http://dmiessler.com/blog/measuring-the-quality-of-a-society#comment-40931</link>
		<dc:creator>Rick</dc:creator>
		<pubDate>Thu, 22 Mar 2007 18:03:44 +0000</pubDate>
		<guid isPermaLink="false">http://dmiessler.com/archives/1221#comment-40931</guid>
		<description>&lt;p&gt;;-)&lt;/p&gt;

&lt;p&gt;So, change your login banner to "I am trusting that you will not enter this network/machine without haven gotten my permission" and open all the ports on your firewall... trust the community.&lt;/p&gt;

&lt;p&gt;Ohh, and don't lock you doors.&lt;/p&gt;

&lt;p&gt;LOL.&lt;/p&gt;

&lt;p&gt;I agree with being a moral person (obviously) and that all relationships hinge on trust.  But there is a difference between faith and foolishness.&lt;/p&gt;

&lt;p&gt;Check ya later&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>;-)</p>

<p>So, change your login banner to &#8220;I am trusting that you will not enter this network/machine without haven gotten my permission&#8221; and open all the ports on your firewall&#8230; trust the community.</p>

<p>Ohh, and don&#8217;t lock you doors.</p>

<p>LOL.</p>

<p>I agree with being a moral person (obviously) and that all relationships hinge on trust.  But there is a difference between faith and foolishness.</p>

<p>Check ya later</p>]]></content:encoded>
	</item>
</channel>
</rss>
