Why You Shouldn’t Play Warcraft

By Daniel Miessler on October 17th, 2006: Tagged as Gaming | Personal | Warcraft

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    I can't help it, I'm gonna have to put in my $0.02. I've been playing WoW for almost 3 months now.

    MMORPGs can be quite addictive (hence names like "World of Warcrack" or "Evercrack"), but that's not always the case. If you've gotten to the point where you'd rather get that last raid item rather than getting laid, you have a problem. If you're playing 80 (or even 40 ) hrs a week, you have a problem.

    The one problem I have with this article is his notion that everything you work hard at has to have some driving goal. If the author thinks that, he's missed the point of the game.

    Some of us just play for fun. We play because we like meeting people online or beating the crap out of creeps for an hour. We play to fill up free time. The journey *is* the point. If I ever stop having fun with the game, I'll stop playing.

    We don't all let it take over our lives. Sometimes I come home from work and I don't feel like playing, so I'll watch TV or play with my cats or call up a friend to go get a drink or call my girlfriend to chat or... well, I think you get the picture.

    I'd also like to point out that *any* game (or any hobby at all) taken to extreme can have the same effect on one's life. Should we not have hobbies because they might be addictive?
 

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    This site is an avatar for my own self-assigned life purpose--an attempt to model the world in the most accurate way possible, and to do so without bias or fear of unpleasant truth. I desire to develop, articulate, and perpetually improve models of how things work, and then to use that understanding to increase happiness and reduce suffering. I seek those on similar paths and thrive on sharing an appreciation of the interesting and beautiful with others.



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